Rennerstexture is die van PCM8, shirttexture zelf die van PCM7 (dus de renners zien er even goed uit en de shirts iets minder). Shirtformaat zelf dus van PCM6/7
De eerste test:
Hello, sisse.
I made a first test. (test for using PCM06 texture in PCM08)
I had an another idea and tried that.
simply, I add a blank area to PCM06 texture so the total size of the texture must be the same size of PCM08 texture.
and I thought this method must not gain the quality of the PCM06 texture that I used.(I mean, no more blurred. )
then I changed the UV unwrap mapping of the cyclist 3d model for the new texture with my 3D software.
and I check the data with PCM-viewer.
(sorry,this is a kind of rough test. so, the texture mapping is not perfect yet.and of course PCM08 data is much better than my test data.)
but....
I forgot to take care of the cloth with number at the waist of cyclist.
so I failed this time.
anyway, I enjoyed this test because this is the first trial of modding for PCM08 data.
just for my joy, I tried to add a 3D sunglass, and re-shaped the shoes a bit.(the shape of heel part.)
sunglass was failed too with PCM-viewer. :laugh:
and this is important,
Of course,I don't have PCM08. so I'm not sure if this re-modeled cyclist data can work in PCM08 at all.
it works in PCM-viewer only now.
maybe the cyclist data of PCM08 will be diffirent from the data of PCM-viewer.
anyway I will try some more tests.
maybe I have to resize the PCM06 texture for the next time.
so please enjoy the test images only this time.
*** I used Messi's texture. thanks for the images.
PCM08 style texture made by Messi
new texture for this test . I added a blank area(PCM06 texture made by Messi)
PCM08 original 3d data and PCM08 style texture with PCM-viewer
PCM08 re-modeled 3d data with the new texture.(PCM06 style)
for example : PCM re-modeled texture with PCM08 style texture
PCM08 re-modeled 3d data with NIFSKOPE ( sunglass can work fine !)